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game/cache
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game/saves
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.vscode/
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*.rpyc
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.vscode
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errors.txt
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log.txt
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traceback.txt
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renpy.alpha renpy.texture
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renpy.alpha renpy.geometry renpy.texture
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renpy.geometry renpy.texture
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renpy.dissolve renpy.dissolve
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renpy.ftl
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renpy.geometry renpy.solid
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renpy.texture
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renpy.solid
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renpy.dissolve renpy.geometry
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log.txt
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log.txt
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2024-04-10 08:55:41 UTC
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Linux-6.5.0-1mx-ahs-amd64-x86_64-with-glibc2.36
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Ren'Py 8.2.1.24030407
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Early init took 0.03s
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Loading error handling took 0.01s
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Loading script took 0.06s
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Loading save slot metadata took 0.02s
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Loading persistent took 0.00s
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Running init code took 0.02s
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Loading analysis data took 0.01s
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Analyze and compile ATL took 0.00s
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Reloading save slot metadata took 0.01s
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Index archives took 0.00s
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Backing up script files to '/home/mirivlad/.renpy/backups/Sleeping Root':
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Dump and make backups took 0.02s
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Cleaning cache took 0.00s
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Making clean stores took 0.00s
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Initial gc took 0.03s
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DPI scale factor: 1.000000
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Creating interface object took 0.00s
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Cleaning stores took 0.00s
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Init translation took 0.02s
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Build styles took 0.00s
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Load screen analysis took 0.00s
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Analyze screens took 0.01s
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Save screen analysis took 0.01s
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Prepare screens took 0.03s
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Save pyanalysis. took 0.00s
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Save bytecode. took 0.02s
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Running _start took 0.00s
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Interface start took 0.06s
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Initializing gl2 renderer:
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primary display bounds: (1920, 0, 1920, 1080)
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swap interval: 1 frames
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Windowed mode.
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Vendor: "b'AMD'"
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Renderer: b'AMD Radeon RX 6600 (navi23, LLVM 15.0.6, DRM 3.54, 6.5.0-1mx-ahs-amd64)'
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Version: b'4.6 (Compatibility Profile) Mesa 23.1.2-1~mx23ahs'
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Display Info: None
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Screen sizes: virtual=(1920, 1080) physical=(1739, 978) drawable=(1739, 978)
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Maximum texture size: 4096x4096
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Screen sizes: virtual=(1920, 1080) physical=(1920, 1019) drawable=(1920, 1019)
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Maximum texture size: 4096x4096
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