fix: openActivityTarget now loads fileItems before showing Files tab
selectNode() resets fileItems=[] and activeTab='overview'. Setting activeTab='files' programmatically does not trigger the tab click handler that calls loadFolder(), so the file tree stays empty. Fix: explicitly call await loadFolder(selectedNode.id) in the files branch of openActivityTarget. Also: unified resolveActivityTarget return shape to always use targetId/targetPath regardless of targetType.
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@ -16,7 +16,7 @@
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background: #13131f;
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background: #13131f;
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</style>
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</style>
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<script type="module" crossorigin src="/assets/main-DctkOBUz.js"></script>
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<script type="module" crossorigin src="/assets/main-B4NdnBxC.js"></script>
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<link rel="stylesheet" crossorigin href="/assets/main-BafVhx43.css">
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<link rel="stylesheet" crossorigin href="/assets/main-BafVhx43.css">
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</head>
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</head>
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<body>
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<body>
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@ -1324,13 +1324,13 @@
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function resolveActivityTarget(ev) {
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function resolveActivityTarget(ev) {
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if (ev.targetType === 'note' && ev.targetId) {
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if (ev.targetType === 'note' && ev.targetId) {
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return { nodeId: ev.nodeId, tab: 'notes', noteId: ev.targetId }
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return { nodeId: ev.nodeId, tab: 'notes', targetId: ev.targetId }
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}
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}
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if (ev.targetType === 'file') {
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if (ev.targetType === 'file') {
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return { nodeId: ev.nodeId, tab: 'files', fileId: ev.targetId, targetPath: ev.targetPath }
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return { nodeId: ev.nodeId, tab: 'files', targetId: ev.targetId, targetPath: ev.targetPath }
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}
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}
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if (ev.targetType === 'folder') {
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if (ev.targetType === 'folder') {
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return { nodeId: ev.nodeId, tab: 'files', folderPath: ev.targetPath || ev.targetId }
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return { nodeId: ev.nodeId, tab: 'files', targetPath: ev.targetPath || ev.targetId }
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}
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}
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return { nodeId: ev.nodeId }
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return { nodeId: ev.nodeId }
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}
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}
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@ -1352,6 +1352,10 @@
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}
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}
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} else if (target.tab === 'files') {
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} else if (target.tab === 'files') {
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activeTab = 'files'
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activeTab = 'files'
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// Without explicit loadFolder the files tab stays empty because selectNode
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// resets fileItems and the tab's click handler doesn't fire on programmatic toggle.
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await loadFolder(selectedNode.id)
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// target.targetPath is a filesystem path; OpenFolder opens the system file manager.
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if (target.targetPath) {
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if (target.targetPath) {
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try { await wailsCall('OpenFolder', target.targetPath) } catch(e) {}
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try { await wailsCall('OpenFolder', target.targetPath) } catch(e) {}
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}
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}
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