verstak-desktop/internal/core/vault/vault.go

298 lines
6.9 KiB
Go

// Package vault provides the core vault service for managing Verstak vaults.
// A vault is a directory that stores plugin data, settings, cache, and metadata.
package vault
import (
"encoding/json"
"errors"
"fmt"
"os"
"path/filepath"
"strings"
"sync"
"time"
"github.com/google/uuid"
"github.com/verstak/verstak-desktop/internal/core/events"
)
// VaultStatus represents the current state of a vault.
type VaultStatus string
const (
StatusNotCreated VaultStatus = "not-created"
StatusClosed VaultStatus = "closed"
StatusOpen VaultStatus = "open"
StatusError VaultStatus = "error"
)
// VaultMeta stores metadata about a vault, persisted in .verstak/vault.json.
type VaultMeta struct {
SchemaVersion int `json:"schemaVersion"`
VaultID string `json:"vaultId"`
CreatedAt string `json:"createdAt"`
UpdatedAt string `json:"updatedAt"`
App string `json:"app"`
}
// Vault manages a Verstak vault directory and its layout.
type Vault struct {
mu sync.RWMutex
status VaultStatus
path string
meta *VaultMeta
eventBus *events.Bus
}
// NewVault creates a new Vault instance with the given event bus.
func NewVault(bus *events.Bus) *Vault {
return &Vault{
status: StatusNotCreated,
path: "",
meta: nil,
eventBus: bus,
}
}
// GetVaultStatus returns the current vault status.
func (v *Vault) GetVaultStatus() VaultStatus {
v.mu.RLock()
defer v.mu.RUnlock()
return v.status
}
// GetVaultPath returns the current vault path.
func (v *Vault) GetVaultPath() string {
v.mu.RLock()
defer v.mu.RUnlock()
return v.path
}
// GetVaultMeta returns the current vault metadata.
func (v *Vault) GetVaultMeta() *VaultMeta {
v.mu.RLock()
defer v.mu.RUnlock()
return v.meta
}
// CreateVault creates a new vault at the given path.
func (v *Vault) CreateVault(path string) error {
if err := ValidateVaultPath(path); err != nil {
return fmt.Errorf("invalid vault path: %w", err)
}
vaultDir := filepath.Join(path, "VerstakVault")
// Create VerstakVault directory
if err := os.MkdirAll(vaultDir, 0o755); err != nil {
return fmt.Errorf("failed to create vault directory: %w", err)
}
// Ensure .verstak layout
if err := EnsureVaultLayout(vaultDir); err != nil {
return fmt.Errorf("failed to create vault layout: %w", err)
}
// Generate metadata
now := time.Now().UTC().Format(time.RFC3339)
meta := &VaultMeta{
SchemaVersion: 1,
VaultID: uuid.New().String(),
CreatedAt: now,
UpdatedAt: now,
App: "verstak",
}
// Write vault.json
metaPath := filepath.Join(vaultDir, ".verstak", "vault.json")
data, err := json.MarshalIndent(meta, "", " ")
if err != nil {
return fmt.Errorf("failed to marshal vault meta: %w", err)
}
if err := os.WriteFile(metaPath, data, 0o644); err != nil {
return fmt.Errorf("failed to write vault.json: %w", err)
}
v.mu.Lock()
v.status = StatusOpen
v.path = vaultDir
v.meta = meta
v.mu.Unlock()
// Publish event
if v.eventBus != nil {
v.eventBus.Publish(events.Event{
Name: "vault.created",
Payload: map[string]string{"path": v.path, "vaultId": v.meta.VaultID},
})
}
return nil
}
// OpenVault opens an existing vault at the given path.
func (v *Vault) OpenVault(path string) error {
absPath, err := filepath.Abs(path)
if err != nil {
return fmt.Errorf("failed to resolve path: %w", err)
}
metaPath := filepath.Join(absPath, ".verstak", "vault.json")
data, err := os.ReadFile(metaPath)
if err != nil {
return fmt.Errorf("failed to read vault.json: %w", err)
}
var meta VaultMeta
if err := json.Unmarshal(data, &meta); err != nil {
return fmt.Errorf("failed to parse vault.json: %w", err)
}
// Validate metadata
if meta.SchemaVersion != 1 {
return fmt.Errorf("unsupported schema version: %d", meta.SchemaVersion)
}
if meta.VaultID == "" {
return errors.New("vault ID is empty")
}
// Ensure layout exists
if err := EnsureVaultLayout(absPath); err != nil {
return fmt.Errorf("failed to ensure vault layout: %w", err)
}
v.mu.Lock()
v.status = StatusOpen
v.path = absPath
v.meta = &meta
v.mu.Unlock()
// Publish event
if v.eventBus != nil {
v.eventBus.Publish(events.Event{
Name: "vault.opened",
Payload: map[string]string{"path": v.path, "vaultId": v.meta.VaultID},
})
}
return nil
}
// CloseVault closes the current vault.
func (v *Vault) CloseVault() {
v.mu.Lock()
defer v.mu.Unlock()
if v.status == StatusClosed {
return
}
vaultID := ""
if v.meta != nil {
vaultID = v.meta.VaultID
}
v.status = StatusClosed
v.path = ""
v.meta = nil
if v.eventBus != nil {
v.eventBus.Publish(events.Event{
Name: "vault.closed",
Payload: map[string]string{"vaultId": vaultID},
})
}
}
// EnsureVaultLayout creates the .verstak directory and standard subdirectories
// if they do not already exist.
func EnsureVaultLayout(basePath string) error {
subdirs := []string{
".verstak/plugin-data",
".verstak/plugin-settings",
".verstak/plugin-cache",
".verstak/trash",
".verstak/logs",
}
for _, sub := range subdirs {
dir := filepath.Join(basePath, sub)
if err := os.MkdirAll(dir, 0o755); err != nil {
return fmt.Errorf("failed to create %s: %w", sub, err)
}
}
return nil
}
// ValidateVaultPath checks that the given path is a valid, safe vault path.
func ValidateVaultPath(path string) error {
if path == "" {
return errors.New("path is empty")
}
cleaned := filepath.Clean(path)
if !filepath.IsAbs(cleaned) {
return errors.New("path must be absolute")
}
// Check for null bytes
if strings.Contains(cleaned, "\x00") {
return errors.New("path contains null bytes")
}
return nil
}
// ResolveSafePath resolves a relative path within the vault, preventing
// path traversal attacks.
func (v *Vault) ResolveSafePath(relative string) (string, error) {
v.mu.RLock()
defer v.mu.RUnlock()
if v.status != StatusOpen || v.path == "" {
return "", errors.New("vault is not open")
}
result := filepath.Join(v.path, relative)
result = filepath.Clean(result)
if !strings.HasPrefix(result, v.path) {
return "", errors.New("path traversal detected")
}
return result, nil
}
// GetPluginDataPath returns the data directory for a plugin, creating it if needed.
func (v *Vault) GetPluginDataPath(pluginID string) string {
v.mu.RLock()
defer v.mu.RUnlock()
dir := filepath.Join(v.path, ".verstak", "plugin-data", pluginID)
os.MkdirAll(dir, 0o755)
return dir
}
// GetPluginSettingsPath returns the settings directory for a plugin, creating it if needed.
func (v *Vault) GetPluginSettingsPath(pluginID string) string {
v.mu.RLock()
defer v.mu.RUnlock()
dir := filepath.Join(v.path, ".verstak", "plugin-settings", pluginID)
os.MkdirAll(dir, 0o755)
return dir
}
// GetPluginCachePath returns the cache directory for a plugin, creating it if needed.
func (v *Vault) GetPluginCachePath(pluginID string) string {
v.mu.RLock()
defer v.mu.RUnlock()
dir := filepath.Join(v.path, ".verstak", "plugin-cache", pluginID)
os.MkdirAll(dir, 0o755)
return dir
}